![]() If you move into a new area and spot an enemy as the fog of war clears, the action will be interrupted and you then decide whether to attack or find cover. There’s no time limit to your movements and no difficulty settings, though players looking for the extra challenge can choose the expedited mode that gives you just 5 seconds to complete an action. Time only moves when you move, so the action pauses until you give John a new command, playing like a mix between XCOM and Superhot. Each level contains an end goal, usually to reach the exit point or defeat the boss of the area. Every level starts with a “fog of war” style cover on the map, meaning that the player can only see what John sees as he moves across a hex-based grid. The game is set across seven locations, all of which are broken up into several levels. Hex seeks to use this attack as a show of force, ultimately aiming to reclaim his father’s former position on the High Table. The story is told from the perspective of Hex, a mysterious hitman that many consider to be a myth, acting as the game’s narrator alongside Winston and Charon. Set several years before John’s initial retirement, the game sees him tasked by the underworld’s highest authority, the High Table, to investigate a kidnapping of the Continental Hotel’s respected owner, Winston, and its concierge Charon. Taking the decision to make this an action/strategy game, it’s a move which has paid off brilliantly, as Hex not only achieves this aim but also proves to be incredibly fun. It’s no surprise then to see Lionsgate Entertainment approve John Wick Hex from Bithell Games, an action strategy game that seeks to replicate the signature look of the franchise. Starring Keanu Reeves, the retired hitman first appeared on film in 2014 to critical acclaim, quickly being followed up by sequels and a comic book series. You’d struggle to find anyone unfamiliar with the John Wick films these days. ![]()
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